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NFS "SHIFT 2" Launch PartY in SoCaL

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Old Mar 24, 2011 | 08:30 PM
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Default NFS "SHIFT 2" Launch PartY in SoCaL

Check it out!
http://www.needforspeed.com/post/see...h-meet?cat=870

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Old Mar 24, 2011 | 09:38 PM
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Night-Import will be there for coverage!
Old Mar 25, 2011 | 03:39 PM
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AWD tC is in route!
Old Mar 29, 2011 | 08:12 PM
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Just picked up the Limited Ed. about 30 min ago. Haven't cracked the seal yet though.
Old Mar 29, 2011 | 08:35 PM
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i need this and crisis 2. i think i am going to try and make it since it's free after all.
Old Mar 29, 2011 | 09:39 PM
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The game is out!!! Love AWD TC!!!
Old Mar 29, 2011 | 09:56 PM
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Initial First Impression:

The Physics engine leaves a HEAP and TON to be desired. Coming from someone who plays GT5 nearly on a daily basis and who competes in Road Racing/Time Attack in real life, Shift 2 feels like there are no tires on the car. You get tire screeching sound, but you get no "FEEL" for where your tires are in relation to the road surface. The difference between on track surface and dipping a tire off into the grass are the same feeling. There is no change until you send the car all the way into the sand pit. I am racing on the "Elite" settings with a DS3 controller. Even with a DS3 controller and no Aids in GT5, you still "FEEL" the car and the surface changes.

I think the cool factor will be the cars and what you can do to them, but a GT5 dethroner....this game is not. I bought it for the "fun" I hope it will bring once I'm deeper in the game, but good GOD I am disappointed in the Physics Engine. I was expecting something at least CLOSE to the GT5 Physics Engine (with all the advertisements about it and what not), but that seem more like a Hype now after initial play time.
Old Mar 29, 2011 | 10:03 PM
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c'mon now Travis. need for speed isn't exactly something we expect realism from.
Old Mar 29, 2011 | 11:15 PM
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Anyone have unlock codes??
Old Mar 29, 2011 | 11:43 PM
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Originally Posted by Syldrin
c'mon now Travis. need for speed isn't exactly something we expect realism from.

I couldn't tell from the advertisements in the vids...."This is Real Racing". "This is Real Fun" would be a better fitting slogan.

I got the tC as my first car like I did in Shift 1. Still look forward to the upgrades and customizations.
Old Mar 30, 2011 | 01:18 PM
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Night-Import's coverage of the event
http://www.night-import.com/2011/03/...-2-launch.html
Old Mar 30, 2011 | 02:25 PM
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Is there a controller sensitivity setting that I have overlooked? Glitched on me about 3-4 times so far, had to restart the PS3.
Old Mar 30, 2011 | 03:15 PM
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Originally Posted by rhythmnsmoke
Is there a controller sensitivity setting that I have overlooked? Glitched on me about 3-4 times so far, had to restart the PS3.
Mine freezes if I pay for more then 45ish minutes. I'm on 360 though. But there is a controller sensitivity setting, its under options, then controller I think. Then I had to hit the shoulder button to get to "Advanced" My sensitivity is at 0, and its a little better. All cars are still stupid twitchy though.
Old Mar 30, 2011 | 03:38 PM
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Originally Posted by bdis3
Mine freezes if I pay for more then 45ish minutes. I'm on 360 though. But there is a controller sensitivity setting, its under options, then controller I think. Then I had to hit the shoulder button to get to "Advanced" My sensitivity is at 0, and its a little better. All cars are still stupid twitchy though.

Yeah it's like they programmed in "Sawing at the wheel" into the physics. Hope they didn't program the game entirely around the idea of having a steering wheel for racing games (granted I'm going to be getting another wheel after my Logitech went out a long time ago), but you shouldn't have to fight to keep the car in a straight line with the DS3 controller.

I'll search for the controller sensitivity setting and report back.
Old Mar 30, 2011 | 04:27 PM
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Originally Posted by rhythmnsmoke
Yeah it's like they programmed in "Sawing at the wheel" into the physics. Hope they didn't program the game entirely around the idea of having a steering wheel for racing games (granted I'm going to be getting another wheel after my Logitech went out a long time ago), but you shouldn't have to fight to keep the car in a straight line with the DS3 controller.

I'll search for the controller sensitivity setting and report back.
Every review or video ive seen, The person is playing with the wheel. It seems like, as you said, they made it for the wheels. And the controllers (probably 90% of the people who buy it) were an afterthought.
Old Mar 30, 2011 | 05:51 PM
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Originally Posted by bdis3
Mine freezes if I pay for more then 45ish minutes. I'm on 360 though. But there is a controller sensitivity setting, its under options, then controller I think. Then I had to hit the shoulder button to get to "Advanced" My sensitivity is at 0, and its a little better. All cars are still stupid twitchy though.
I don't see a controller sensitivity setting in the options for the PS3 version.
Old Mar 30, 2011 | 05:56 PM
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I'm playing a 360 version. Right off the bat. the Controls were horrible. I'm using the Ms Wheel and pedals. On the straight with that dam gtr that car was so swimmy it was stupid. It took me an hour to get through that first gtr testing thing. Had to keep redoing it with different settings. Got through it. And then loaded up shift 1 and took a screen shot of all my settings. Using them now but I still have that swimmy feeling. I also have no grip on my tires or and real feeling of brakes.
Old Mar 30, 2011 | 11:42 PM
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Finally, found the steering/controller sensitivity settings. I'll give a go at it with the new settings now. Default is WAY to sensitive.
Old Mar 31, 2011 | 06:12 PM
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any updates travis?
Old Mar 31, 2011 | 06:34 PM
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I got it to where AWD cars are manageable. If I have a back wheel drive car, I cant go anywhere near the throttle.



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